Bestiary

Creature Name: The name of the creature, present in the title
Climate: The basic terrain the creature is encountered in
Frequency: How rare the creature is
Seeded Worlds: What planets or systems the creature is located on
Organization: The word used to describe groups (tribe, pack)
Diet: Carnivore, Herbivore, or Omnivore
Intelligence: How intelligent the creature is, if at all
Size: The size of a singular creature
Danger Level: In a word, how difficult the creature is to kill

Description: A basic description of the creature

Combat: Describes the behavior of the creature when faced with combat

Habitat/Society: Describes the general organization of the species, and how it lives, etc.

Ecology: Describes the creature’s impact on the environment, including its main source of food

One Response to “Bestiary”

  1. Commentary: Obviously this takes quite a bit of inspiration from D&D’s monster manuals. Basically, I just took out all of the strictly rulesy things and left the core info on the monsters. Hopefully these prove to be both fun and easy to make, as well as being kinda neat if you’re tired of reading history. The first creature will be something really common on Viridia, as well as a couple other planets.

    I might remove Intelligence up there later, because honestly this is for monsters, not races, and once you start thinking you’re more of a race (see: Goblins, Orcs, Necros)

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