Archive for the Religion Category


Posted in Religion on February 21, 2009 by Eathanu

Indra is a special case among the gods. She is the goddess of chaos, and unlike any of the other gods, cannot speak. Rather, she does not care to, and doesn’t seem to understand anything said to her. Nothing any of the other gods do to her affects anything she does, and even to them she is a complete mystery.

Naturally, mortals also find this being fascinating. Indra usually drifts around the cosmos in the form of a celestial dragon ghost, a creature of every colour of the visible spectrum and most of those off of it. She spends most of her time in the Reaches and beyond, and finding her can be dangerous at times. Those who do find that the danger is well worth the spectacle; seeing the dragon up close is one of the most beautiful things a limited mind can imagine. A very lucky few have even flown through the apparition.

Indra has also mostly stayed out of everyone’s way, and has not directly impacted any major event in history, save perhaps for inspiring development in art and science with her sheer majesty. Only Indra herself could possibly know exactly what it is she wants, and at The End of time that secret, whatever it was, was lost forever.



Posted in Religion on September 23, 2008 by Eathanu

The biggest defence the Necros posed against anything is their total immunity to divine magics. None of the gods can directly harm them. Though, despite their almost unlimited intelligence, it took Mhogul, the goddess of knowledge herself, to apply the logic of Occam’s Razor–that the simplest solution is always the best. After the Emarions managed to launch a skyship into the Blackness, it took less than five years for the plans for their prototype ship to reach the deepest depths of the Abyss where the Necros spend their unlives plotting the damnation of all that lives. In about D2250 the Necros managed to launch a massive capitol ship into space which, at the time, surpassed anything the Emarions had yet done.

Needless to say, the Emarions decided something had to be done to make sure that would never happen again. The gods could not help, and the Abyssian Warlord, as the ship was called, remained in the Blackness for many years after. Still, the living races could not allow the Necros to launch another ship of that size. For almost a year after, the Necros launched ship after ship, and each one was just barely shot out of the sky before it left the atmosphere, and every weapon used to destroy them was costly to fire and simply not adequate for that kind of warfare.

Because weapons crafted by the gods were also useless, the nine could do nothing but stand by and watch, warning the Emarions every time the Necros were about to launch. This would not last forever, though, and the gods, Emarions, and Necros alike knew it.

Finally, after a long, hard year of keeping the Necros grounded, Mhogul had an idea that quite possibly saved the galaxy; Weapons made by the gods could not harm the Necros, but weapons designed by the gods and built from materials they provided were mundane in the sense of divinity, yet powerful enough to keep the planet safe, and easily automated as well. Within days Azureus had ten turrets up and running that could knock any hostile out of the sky and required only basic maintenance. Her brilliant idea garnered a lot of respect from the other gods, in that it was just what the mortals needed, yet so utterly simple.


Posted in Religion on August 19, 2008 by Eathanu

Oriin was the god of shadows, beloved of dark knights and less reputable figures. In fact, many people liked him for his dry, sarcastic humour. The other gods often had him deliver bad news, as it became expected based on his persona. Before Eathanu, he was probably the most communicable with mortals.

He didn’t always like delivering the bad news, and it was his final appearance to mortals that he dreaded the most. One of the few things the gods knew about Youle is that, if he were ever to return to the universe he had created, it would soon end.

The mortal people were given notice in the usual method used by the gods: Oriin was sent to tell every sentient, living or dead, in their dreams or before their waking eyes. Youle himself allowed Oriin to understand that the end would occur in exactly one hundred years. When he was told, it would make the time of destruction on the Emarion calendar New Year’s, D4024. For many races this meant little. Humans at the time had an average lifespan of only ninety years anyway, and Bangar only lived to about seventy. It was Emarions who were hit the hardest by this. Many were doomed to die ahead of time.

Most actually took it well. A hundred years is more than enough time to get their affairs in order, and much of the adult population would be dead anyway. Minor gods and immortals were often torn. On the one hand, many had lived long, long deaths and seen more than they wished to see, while others felt cheated that their ticket to unending life had a nearing expiration date.

Eathanu and Oriin took some steps to make the end less unpleasant than it had to be. Reproduction was halted universally, excepting pregnancies that had already started. Messages of planes of existence that would be spared from the destruction were sent out, though extraplanar travel was, even at the time, difficult and dangerous. Many people actually left the universe before it ended, especially minor gods (though they were mortals on any other plane of existence).

Noticeably the Emarion equivalent to Hell (more like purgatory, neither pleasant or unpleasant, but more or less based on the deceased’s previous life) was left unscathed, and some wizards found themselves technically dead, their body having no form there and their soul eternally bound to that plane.

By the end there were only a couple million living sentients in all of Emarion space. Most simply accepted that it was their time to die with the universe, and some even took pride in being the last of those alive. The greater gods chose to stay, knowing that they were directly Youle’s creations, and having chose to destroy his creation, he evidently wished them gone as well.

At exactly midnight on the Emarion clock, Ifire the first of the year D4024, the great universe Youle had created ended in a wink. Nobody felt anything, and no natives of any other planes were any wiser for it. Thus is the nature of life and death. Oriin would say something snarky here.

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Above: The universe, post-End (actual size)


Posted in Religion on August 15, 2008 by Eathanu

Shadou is the god of earth and life, and is considered by some to be a little impulsive when compared to other gods like Histan. His preferred form when in a corporeal state was that of a bipedal turtle, but he also sometimes took the form of a Bangar. After Eathanu became a god, Shadou helped him get used to the nearly unlimited power, taught him his limits, and explained what the other gods would or would not allow him to do.

Once Eathanu was taken care of and returned to the world, Shadou had an idea, and as was his nature, took to working out the details while he executed the rough idea. A few weeks after Eathanu’s arrival to the world, dozens of giant turtles rose out of the waters of the world, with what amounted to islands on their backs. They continued to rise, out of the sea and into the sky, where they floated around as if it were the ocean itself.

With airships becoming more and more common after the war, a lot of people thought to ride up and explore the backs of these turtles. Some people found treasures hidden in caves scattered throughout the shells. Others founded villages on the backs, surviving off of farming that could be done there. The governments on the ground could hardly police the skies as well as the surface, so air pirates became a problem for those simply seeking treasures, and many found that, even if they did strike it rich off the back of a turtle, they were likely to be mugged before reaching the ground.

This unforgiving frontier in the sky lasted for almost two hundred years before Shadou decided he was done with that idea. The turtles, many with peoples’ homes on their backs, floated back down into the seas. With no more floating caves to pilfer valuables from, sky piracy was immediately reduced to the occasional supply ship getting shot down and raided, but with airships flying much closer to the ground than before, piracy was eventually stopped in its entirety.

Turtle Rising, as it was eventually called, also marked the first time that large-scale trading between the continents Viridia and Crim was established. This relative peace managed to hold out for hundreds of years, while Crim thoughtfully kept its power struggles and warring factions on its own side of the planet.

Shadou continued to tinker with the universe, but after Turtle Rising mostly did so on otherwise uninhabited planets, resulting in things like the fungal covering of Talvol, and the spectacular display that is Tarat.


Posted in Religion on July 5, 2008 by Eathanu

Histan is known as the Creator God. He was the god who essentially created most of the sentient races on Azureus. Soon after Youle disappeared, Histan decided that he would look into creating new life. Because the greater gods were (slightly) limited, he needed a basic being to work off of. He chose to take humans, and altered them to his desires. The result he called Emarions, and he placed them on the less populated continent of the two, Viridia. They were made to be well-rounded people, but more charismatic and wise, and they quickly organized themselves and created language, the birth of an empire that would become the most powerful people in the known universe.

From the Goblins of Viridia and Crim, the larger continent, he created Orcs, a taller, more powerful race, who did not integrate well with society, and Kobolds, a race based on both goblins and canines, some of whom eventually found their homes in society, specifically in Emarion port towns, where many reside.

For a few centuries Histan was happy with his creations, as they all filled vital roles in his view of the world. Soon Humans, who had previously only existed on Crim, mastered sea travel and two relatively peaceful factions journeyed across the ocean to Viridia, leaving behind their far less stable home. The Lyn, a warrior faction known for its master swordsmen, landed on the cold shores near the mountains in the northwest and founded a colony that would become their main stronghold for centuries to come. The Dragonians, a more tribal, dragon-worshipping faction, settled in the north and northeast of Viridia, forming many camps in the mountains and deserts.

Eventually Histan decided he wanted to create a few more creatures on Azureus before looking into other worlds. Becoming bold in his abilities, he designed another race from the Emarions, drawing inspiration from salamanders and dragons, and when he was finally done had the Bangar, a race of people resembling lizards who led a tribal culture in the southwestern swamplands, and did so comfortably for several decades before building their one and only city of Bangarash.

After two more attempts at goblin incarnations that would integrate with society, he decided he would never do as well as Kobolds and moved back to Emarions to create his final race on Azureus: the Aerai. They were a winged race with the magical ability to fly, and most spectacularly they had a higher range of diversity than anything he had created, yet were reasonably stable and were almost immediately accepted by Emarions as something of a sister race.

Happy with his work, Histan moved onto other planets in the region before returning to Azureus.


Posted in Religion on July 4, 2008 by Eathanu

First, a short note on religion. In the context of Emaria, all of this happened. There is no “maybe” or “I believe this happened.” The gods themselves have confirmed just about everything I’m going to post under this topic. Moving on.

In the beginning, the universe was a singularity, and a powerful deity (henceforth known as Youle) decided he wanted more for this universe. In an instant that singularity became the Emarion universe, but it was a lifeless void with chunks of rock and gas just floating around each other. He picked one of those rocks at random, one that would eventually be called Azureus, and created two different types of life forms that he placed in two different parts of the land: Humans and Goblins.

He hoped the two species would grow to be intelligent on their own and moved on to creating other life, the plants and animals that inhabit the world. Once he was satisfied with that planet, he went elsewhere, populating a few other planets with life. Once he was happy with his creation, he decided to move on elsewhere, but before he went, he created eight beings to maintain the universe in his absence. They became known as the Greater Gods.

After Youle left this universe, he was never seen or heard again. No deity can confirm anything about him, and he possibly the only aspect of Emarion genesis that is open to speculation.

The next post will detail the contributions of the god Histan to the world.