Archive for the Science Category

Magic

Posted in Science on December 24, 2008 by Eathanu

Emaria is home to three separate but equal types of magic. Anyone is capable of picking up and mastering any or all of them, but they tend to be more difficult to pick up the more you know, and the more age sets in.

The first and most prevalent is Essentia. Essentia is a questionably tangible substance that can be harnessed into a living body, and frequently is, even if the creature doesn’t know how to use it. Essentia can then be released back into the ether to produce effects willed by the wielder. Essentia is considered by most to be the strongest magic, but this is untrue; it’s just the easiest to learn.

The dangers inherent in essentia have forever presented themselves, not only to the targets, but to the wielder. The most common problem is when a body unused to a higher amount of stored essentia is essentia burns, where the stored magic reacts poorly to a body and causes headaches and other sharp pains in the body. This pain can be averted if the essentia is used up quickly.

The second kind is Empathy, a magic that utilizes the thoughts and emotions of the user and receiver to execute its effects. Empathy is possible to pick up without formal training, but it requires the highest amount of intelligence to learn. Empathy distinguishes itself from essentia in that its effects are more neurological, in its simplest detecting the intentions and emotional state of the receiver and in its most complex eliminating pain and mending bone and flesh.

Empathy is more or less safe from error in the hands of anyone able to master it, though most people consider its use to be a little rude if used without their consent. Empathy, unlike essentia, has few possible physical ramifications.

The third is Tighe, the magic of the body, used to enhance physical abilities. Tighe is most notably used by the Emarion Dragoon corps, which gives them their ability to leap great distances and survive the subsequent fall. It’s the hardest to learn without formal education, and most people only learn and perfect a single ability, but once learned it usually takes little or no effort to produce effects, as in the case of dragoon jumping.

Also, Merry Christmas. You get an article this year.

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Dimensions

Posted in Science on September 30, 2008 by Eathanu

As humans, we live on three dimensions we can perceive. The first dimension, of course, is a line:

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The line has just two possible directions, left and right, up and down, or forward and back. We can’t assign any one set of our directions to it. Now bend that line and you get:

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Two dimensions. Humans and other three dimensional beings are comfortable with two dimensions. We see in two dimensions, and we can easily draw in two dimensions. It is easy to move from line to line, by moving along the other axis. We three-dimensional beings can assign any two of our directions, but they’re usually left, right, up and down, or north, east, west and south. Now, take that plain, and bend it over as such:

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And that is three dimensions. You now have length, width, and depth. You can’t even really imagine yourself only occupying one line, and you can move easily from plain to plain on any of three dimensions, but it can take time to move far on the same plain. You don’t know what the fourth dimension is for sure. You can sculpt in three dimensions, but it’s not easy to perceive all of a three dimensional item at once, like it is in two dimensions. Now, take that cube or whatever, and bend it again:

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You now have four dimensions. There isn’t even a word for what the fourth value is. A four dimensional being can see all of a three dimensional object at once, and can’t perceive themselves as a two dimensional object without a wild stretch of the imagination. Though they can see two dimensions, they can’t portray it in four dimensions without making it a three dimensional object. They’re comfortable working with length, width, and depth. They can move easily through plains and space along any three dimensions, but moving along the same 4D region takes time. They don’t know what lies in five dimensions, and they don’t have a word for what the fifth is. Now, bend that fourth dimension. Notice I can’t even begin to draw what it might look like.

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Five dimensions. They are not aware of the second dimension, and can move in any of four vertexes instantly, though moving along their fifth takes time. I think you can fill in the rest.

Now, how does this have anything to do with Emaria? Well, Gods are four dimensional beings, essentially, though they can be seen in three dimensions, it hardly encompasses all of them. The next article will explain what this means to them exactly, and will hopefully make more sense to allayalls.

Emarion Time Scale

Posted in Science on August 21, 2008 by Eathanu

It’s about time I explain the various aspects of the standard Emarion calendar, and perhaps do something absurd like calculate the age of the universe when it dies. For starters, the second is the same length as our second, mostly for simplicity and because there’s no point in it being any longer or shorter. Emarion time also uses a sort of base sixty, so minutes are sixty seconds and hours are sixty minutes.

From there on it distinguishes itself from our time. There are 36 hours in an Emarion day, eighteen of them night and the other eighteen day. The average person sleeps about ten to eleven of those hours. Weeks aren’t really counted, though Bangar culture separates the months into two fortnights with one day in between each, the days being holidays of sorts. Each month is thirty days, no more and no less.

The months are separated into four seasons, which each contain two months, making the months per year eight. Each month is named after a god, and each season is named after an element. Thus, the season of Fire (Summer) contains the months Ifire and Oriin; the season of Wind (Autumn) contains Mhogul and Indra; the season of Water (Winter) contains Leviah and Histan; and the season of Earth (Spring) contains Shadou and Bhrin. The new year is considered to be the first of Ifire.

After Eathanu became a god, he added two more days to the year, in which a season of his creation universally affects Azureus. The days are slightly foggy and small ice crystals descend, not completely unlike snow, but they are always moving slowly straight down. The two days became a holiday that, during the Sky Age brought a lot of pilots home for the display. These two days technically lengthened the year and required the orbit of Azureus be slowed by that amount, which the gods agreed to, and they stayed there every year proceeding the year D0.

Speaking of which, it may be obvious, but in case it isn’t, year notation is simple. 1000D means one thousand years before the Dragonian War, and D1000 means one thousand years after. The year zero is usually shown as D0 instead of 0D, just as a standardization.

That leads us to the semi-promise I made on the last article. The universe was created by Youle in 1648D. The universe ended in D4024, which means the universe was only 5672 years old when it poofed. This seems like very little time, and it is, but since Emaria pretty much takes evolution out of the picture, with all of the existing races having been created by a god, it’s actually a decent amount of time (and, as I understand it, longer than our universe has been around, according to the Bible. Go ahead and correct me if I’m wrong on that). So (*deep breaths*):
The universe was 5672 years in existence,
24 712 seasons passed (including one for each of Eathanu’s two days),
45 376 full months of age,
1 369 328 days in number (again counting Eathanu’s days after the war),
49 295 808 hours to it,
2 957 748 480 minutes alive,
and 177 464 908 800 seconds old. Holy fuck.
One hundred seventy-seven billion, four hundred sixty-four million, nine hundred eight thousand, eight hundred seconds in all of this universe’s life. I expected several times that.
Oh, and in Hex that’s 2951BB9C00. Cause, you know, I like hexidecimal.

Hopefully this was, in a way, informative. At least I can start typing out whatever relating to months or seasons and not think “are is my reader going to get that?”

Skyships

Posted in Science on July 13, 2008 by Eathanu

Let’s face it: our universe is a dick when it comes to getting around. You could say part of this is because we don’t have powerful wizards who can magic up a very small fusion power generator that self-contains it’s explosive energies and results in just less than the power of a star’s reactions in something as small as the engine of your car. You could also say it’s because our universe is, like, a billion times bigger than that of Emaria’s, but I think I covered that a couple days ago.

Anyway! Skyships, as they’re called, are powered by these engines, and require little more maintenance than the occasional “it hasn’t exploded yet, right?” Of course, the wizards that craft these drives aren’t idiots, either. If something goes wrong, the drives are magically programed to shut down to prevent any leaking or explosions until the problem is fixed. If something goes terribly wrong, the engines also have a failsafe that teleports them into the nearest star, and lets it handle the problem (also, interestingly, increasing the star’s lifespan by about twenty seconds a pop).

Early skyship models used an open deck, much like normal ships (but more based one airships, which are basically the same thing as the skyships without the capabilities of escaping a gravity well). This form worked alright due to the large amount of breathable (if only barely so) air in space, but many of the star systems outside of Sirius lacked a dependable supply of essentian air. Eventually this design was axed and skyships were built with closed cabins and oxygen tanks (refillable from essentian supplies).

At about this time lasers were becoming the vision of a perfect weapon. Not lasers as we know it, of course. Emarion “lasers” are really just heated particle accelerators. You take a tiny shred of iron, heat it up to several hundred degrees (Celsius) and launch it, leaving a bright streak of Holy Crap Hot and large burn marks on your target. They make highly effective weapons and are quickly made to accept the user’s own essentia as a power source, allowing for some magic users to use hand-held lasers.

Cop-out ending because I don’t feel like writing any more. Damn right.

Black Skies

Posted in Science on July 9, 2008 by Eathanu

Let’s get one thing straight–the Emarion universe is not your universe. That is, space, that thang you can’t get to and even if you could is too vast and too vacuumous that getting there simply means having nowhere to go and having your interior made very violently into your exterior as the oxygen from your lungs is removed and dispersed, is nothing like that there.

Most will call it the black skies, the sky that exists beyond the sky. Because it is rife with essentia, the magical energy, it exhibits areas that are breathable and areas that aren’t. In the areas that aren’t there’s either a gas that lungs don’t process well (most of them) or nothing at all, because the area is bare of essentia. Most ships worth their weight in copper (that is, most of them) have sensors that know which is which, so some ships have open decks, as was the case with most early models.

Gravity is also a much stronger and more discriminatory force. Suns are not as big as ours, and even the smaller ones can maintain planets in their orbit. Planets typically range from much smaller sizes, mostly between 800km and 8000km radius (Earth’s radius is about 6,378km, and Jupiter is many times our size). These small planets have a stronger pull than ours would, with Azureus itself only having about a 3200km radius and just under one times Earth’s gravity. The difference in gravity on all these planets has a lot less to do with their size and a lot more with the composition of their atmosphere, with less dense gasses causing less downward pressure on people and objects. Azureus’ gravity is approximately 0.985g (98.5% that of Earth’s, if you couldn’t figure that out) and is more or less uniformal across the entire planet.

Essentian gasses, then, are not affected much by gravity (as you may have figured out if you’ve been following along closely) and aren’t pulled into suns’ or planets’ atmospheres while non-essentian gasses are.

This leaves the question of light, and FTL (Faster Than Light) speed. Light is instant. An Aerian child gazing at the star Arclouse will see the exact same thing as a Lyn mobster prowling the streets of the planet Ohego in the Oach system (these places are far apart, in case that wasn’t clear). This makes FTL speed non-existent, as nothing moves instantaneously unless teleportation magics are involved, and while space-worthy ships are heavily powered by magic, it isn’t so they move at light speed. That would be suicidal.

Next update: Either more on space or something from before space was reachable. So, basically, anything.